Showing posts with label polyfoam. Show all posts
Showing posts with label polyfoam. Show all posts

Wednesday, March 04, 2015

Albino Cyclops Faerie

Mounted Albino Cyclops Faerie head.

Made of latex and filled with polyfoam and a resin eyeball, the head measures 2 1/2 inches long and comes mounted on a stained plaque with mounting hardware attached. $27.50 +shipping.


A rare mutation of the Seer Faerie, a species with prophetic abilities. It's unclear whether the mutation is caused by a genetic disorder in the parents or something environmental that results in these unusually violent creatures.

While the Seer Faeries abilities are usually limited to minor visions of random future events, the Albino Cyclops Faerie's abilities are limited to only seeing the death of any number of random individuals - it's thought that the constant visions of death is what drives these creatures to madness.

It's also believed that if an Albino Cyclops Faeries prophesies your death, the fate can be avoided altogether by destroying the creature, possibly resulting in immortality.

Saturday, June 21, 2014

Mummy Head prop

Another prop I've been wanting to make for ages and for some reason it just never happened was a Mummy Head. It seems like every time I have an idea for something, by the time I get around to it I see several others have already attempted it - gets a little annoying because it makes me feel like I'm copying, even though I had the idea long before I saw anyone else's attempt.

The hardest part of a Mummy Head is getting it to look decent, it's not a zombie head. I went though a couple variations, basing my sculpt off a couple actual mummy head images I found, altering where I felt it just looked better.

I has sculpted and moulded it quite some time ago, I even cast it - although it was a pretty rough attempt with a really bad, broken seam. I had brushed the latex in, using up some old tinted stuff just to get rid of it. The polyfoam was kind crap as well, it just kept collapsing, but it worked well enough to make a prototype for painting.






I pretty much did the paint job without really planning ahead. It was several layers, going from dark to light until I felt it was decent looking. The teeth were done quickly with a brush somewhere inbetween the layers on the head itself so they received a little extra "aging".

So that's it. It turned out pretty well I think for what I'd call a "budget prop". I'm planning on making about 5 or so for sale eventually and I'm planning on 1 or 2 "museum" pieces. I'd love to find a cheap bell jar to  display this under - unfortunately that's just one of those items you can't easily find in my corner of the world.

Sunday, June 16, 2013

One more push for the Moonshine of the Damned Fundraiser.

We're well underway with filming on the movie now, most of the FX are taken care of - however, there's still room and time for more, the more money we have the more FX get put in the movie, and that's where you come in. Instead of donations, we're selling some of the props, and related items, being made specifically for the project. What kind of stuff? Here's some pictures, because reading about this stuff is only so much fun.

 Fake Chicken Foot.

Zombie Finger Puppet.

Partially Eaten Brain Keychain.

Severed Zombie Heads.

A Latex Zombie Mask.

Think if it more as a simple retail transaction rather than a donation. Since I'm making all this stuff, it's easy to sell it for close to what I would at a retail price. Everything is limited edition as well, some are available in fewer quantities than others and prices range from $10 to $40, depending on what you want.

And what do you get in return? Well, the item or items you bought, a thanks in the final credits and a chance to win some of the larger props being made for the movie. Right now I'm still making stuff so I'm unsure of what exactly those pieces will be. I'm aiming for 3 prizes, one of which is this:

The Spiked Zombie Head Mace. This one here pictured is the one that will be featured in the movie, and I'm planning on selling only 10 of them afterwards at $150 each. They're extremely time consuming to make because it's 10 separate pieces which all have to be cleaned up, assembled and finally painted.

For more information, you can email: brains @ themonkeyrodeo.com or visit the funding website for a more accurate price list, www.themonkeyrodeo.com/BZK3

Monday, June 03, 2013

Moonshine of the Damned, Production Journal #6

First day of shooting was postponed. Not off to a great start, but I'm no so much worried about shooting this year, I think it'll be fine if we're all a little patient. There's only 10 days needed. If we can't find 10 days over the course of the summer, than something is horribly wrong.

Lots of pictures this time around, so let's get to it.

First up, the sculpt of the leg bone prop. I was thinking, since I have a medical skeleton leg bone, that I would just do a quick alginate mould and fill it with clay to get this, but that was just a lot of wasted time and material. As well, a real femur has too much of a curve to it to accommodate the support rod, so I quickly whipped this bad boy up.

I've said before how much I really don't like doing 2 part moulds, creating that dividing wall is just so tedious and normally difficult to get just right. Have made so many of them lately though, I realized while I was doing this one that I really felt like I was finally getting the hang of it. Turned out great.

Started sculpting a couple of the custom "hero zombie" pieces needed for the movie. I wanted to make sure this time around that the FX were was detailed as I could make them. And that meant creating a single unique piece for each of the "hero zombies". This here is for the "Half Zombie" and while you can't tell here, this is our homage to the "Bicycle Girl" from The Walking Dead. It was a really quick sculpt, about half an hour.

"Piss Zombie". One of the few things to survive from the original draft, but this time he's getting a little special treatment to mess him up a little more. The actor has a beard so I wanted to make sure since I only had so much room to do a piece, that it would be very dramatic. I like it.

All the zombie pieces I'm making for the movie are just short run moulds, and since I'll only be needed one good piece from them, I will be creating as many as possible until the moulds give out and added them as a limited run for sale on the website. I'll be adding as them as they're used in the movie to have a good applied shot of them.

Return of the Zombie Frog. While I was more or less happy with how the original turned out, he was made of silicone which I find difficult to paint dramatically. Since he's only onscreen for a couple seconds I really wanted to make sure it was obvious and really stood out, so I remade him, exaggerated the silhouette a little more and he'll be made of latex. He looks very chocolatey here, I'm thinking maybe Chocolate Zombie Frogs in the future?

The finished leg bone. Latex skinned and polyfoam filled with a support rod - as usual. It turned out awesome. Really happy with this piece and how simple yet how great of a prop it is. I've been meaning to make on for over a year now and give how simple it was I'm not sure what I was waiting for.

For those interested. This will be added for sale to the website very soon, once I get this one painted and get some good pictures. They'll be $30. Feel free to get in touch now if you want to pre-order one.

Note: it's not medically accurate, if you'll recall the bit I was mentioning on the sculpt version of this piece up above. It does look pretty decent though.

The Spiked Zombie Head Mace - still really happy with this prop, can't wait to see it on screen.

A quick detail shot of the staff. The head is so distracting you don't really notice just how much work I put into the staff and how well the paint job came out.

So that's it for pictures. I've got a few more things on the go this week to prep for the coming shoots this weekend - if the weather and schedules hold out for us. It'll be nice to get back into it finally.

Tuesday, April 09, 2013

Win a Spiked Zombie Head Mace!

I've been mentioning that as part of the Moonshine of the Damned Fundraiser that everyone who helps out gets a chance to win some zombie stuff. Well, I've finally settled on at least one of three possible prizes I'm planning on offering up.

The Spiked Zombie Head Mace is the first prop up for grabs. A limited edition version will be going online for sale later this summer for $150 (this could change slightly), so if you're like it, you got a chance to win this for only $10. Seems like a pretty reasonable trade.
The final prop will be made of polyfoam with a latex skin, it's pretty tough and durable under reasonable use - I wouldn't recommend repeatedly bashing a cactus covered with sandpaper and broken glass though. It'll have a carbon fiber rod in its core to give it some stability. The colouring will differ as well - but that can actually be your choice, as well as the number and even placement of the spikes jammed into the head.

How do you win it exactly? Well, if you hadn't noticed, I'm running a fund raising for a web series I'm doing. Head to www.themonkeyrodeo.com/BZK3 and it'll outline the various ways you can help out and later in the spring I'll be doing a draw to see who wins what stuff.

Some of the other possible prizes will be a bag of Severed Zombie Heads and a foam sledge hammer and hatchet combo or even a collection of body parts. I'll be making a final decision as the props are made and decide what would be most interesting.

If you're interested, you can also email me at brains@themonkeyrodeo.com for more information as well.

Friday, April 05, 2013

Making a fake rock


Without a doubt the most boring prop I’ve ever made I think – at as far as descriptions go. There’s a short sequence in Moonshine of the Damned requiring some violence and a rock, so for safety’s sake we’re going fake

It was a pretty simple prop to make as well, finding the perfect rock was just as simple. It was in a pile by the car during a shoot last summer – so it wasn’t like I even had to hunt for one.

First thing I did was give it a bit of a cleaning. Most all of our rocks here are sandstone, not the easiest to clean – luckily this bad boy was granite – at least I think it’s granite, I’m not a geologist. Once it was all cleaned up I made a two part silicone mould – you’ll have to imagine that part, I didn’t take pictures because I didn’t think it’d be that interesting…and it might not be.

Once the mould was done I actually abandoned the prop once the web series was cancelled and only began thinking about it just recently. I had been making some other simple props and thought it was time to crank this out. It also helped that I finally had a handle on painting it.

It was easy enough to cast, but one thing to note about using Flex FoamIt, that I only found out last summer - I don't know how widespread this information is, but I didn't know this - the material, once cured, can sort of shrivel into itself, this can easily be fixed by crushing the piece, squeezing out supposed gases that cause the shriveling effect. So far it's worked well for me nearly 100% of the time.

So, here’s some pictures:

The mould, made of silicone with a support shell.
I bolted it together, seemed the simplest thing to do.
The original rock (left) and the unpainted soft foam rock (right).

The fake rock - the detailing is what helps it, even this doesn't look too bad.

 The original and the final fake rock. Didn't come out too bad.

And here it is, in all it's artifical geological glory. The Fake Rock.

So there you go, a fake rock. It's only needed in a very short sequence, but it's one of those thing that you might write in a script and not really think about how you'll accomplish it, let alone accomplish it safely. This is something I couldn't have done a couple years ago and now it's a completely simple process to create a tiny bit of movie magic.

Chances are when you see the scene it's in, you won't really think "How'd they do that?" Most people will just assume it was a trick camera angle, or some folks who don't really understand FX might even think it's CG - nope, it's a chunk of soft foam. It can be throw right at a person's head if needed and it'll be relatively safe - at least moreso than lobbing a real rock.

Technical Info: The whole thing was done using Smooth-On products. The mould was Rebound 25 with a Plasti-Paste II shell. The rock itself is made from Flex FoamIt V and painted using Monster Makers Latex Paint Base tinted with acrylic paints.

This isn't something I'll ever put on the website for sale, but if you've stumbled upon this and think it'd be a whole lot easier (since the mould is already made) to just buy one instead of making one yourself, feel free to send me an email. I reckon I'd sell it for about $25 - it's a bugger to paint decently and does take awhile. Email: foxhenderson@themonkeyrodeo.com.

Note about cost: Just an FYI concerning the cost of making one of these. It's not too bad, but even using the minimum quantities available of the products, you're looking at over $100.

Wednesday, March 27, 2013

Pile o' Zombie Heads

I have a long, long way to go for pre-production on Moonshine of the Damned, but it's kind of fun so far and a great learning experience. A lot of the props will be very efficiently  made - I won't say cheap, but efficient in terms of cost vs quantity vs needs. I'm find the latex skin polyfoam style props to be a really great way to crank out some very simple props.

My first major delving into this method was making the Shrunken Demon Head props while I was really happy with and I never gave it much thought as a method to do more - but that's all changed. There's going to be way more body parts than originally planned as using this method yields some decent and quick results. The moulding process is much cheaper than using silicone, the casting materials are also really affordable and go a long way - plus I'm get a lot more used to painting latex and experimenting with "adjusting" the final pieces.

I'm pretty sure I could almost do the same thing with other materials, such as silicone or urethane, but there's pretty expensive to just play around with. And to produce as many pieces as I'd like would be incredibly expensive, so latex and polyfoam it is. I don't know about the long term durability of these products, but I do have one of the Shrunken Demon Heads hanging in our front door getting assaulted by direct sunlight, so far it's just fine.

So here's what's become of the final Zombie Head props. They were once all normal and intact looking, the one in the upper right corner was the original, the other three have all had "battle damage" done to them to add a little variety and character to them.

Broken Jaw Zombie Head.
Axe Fight Zombie Head.
Original Zombie Head.
Shotgun Wound Zombie Head.

The Original Zombie also has a different paintjob, since then I've gone with a greener look, as it lends to the campier feel I'm going for with the web series. And if you saw some of the early images of the Shotgun Wound Zombie Head, it looks much "juicier" in the beginning, that has dulled a little with age - and could be the picture - but I will get getting some material that will add a permanent gloss to the bloodier spots on the heads. It might not be realistic since the heads would be dried out by the time they're found in the course of the series, but it does look good onscreen if they're a little shiny.

Now, if you've read through all this and you came here wondering about what I meant by "customization" when I refer to selling the limited quantity for the web series, this is all what I mean. Customization does have limits, basically anything I can remove from a single solid original head, holes for wounds, shotguns blasts, axes or what have you, can all be done really simply with a little re-sculpting with latex and cotton.

These pictures should give you a good idea of what I mean by customizing, but feel free to ask any questions should you want one. The main colour scheme can be altered as well, but if it doesn't turn out as awesome as you'd hoped when you ask for a blue zombie head, that's not my problem - so be careful what you ask for.

For more info on purchasing the heads (for the web series fund raiser) you can check out the website: www.themonkeyrodeo.com/BZK3.

Thursday, March 21, 2013

Blown out Zombie Head

I've started work on making the Severed Zombie Head props unique looking, I can't have them all looking exactly the same with just a slightly different paint job - something a little more drastic was needed.

So I started with the base here, seen here next to the first painting attempt.

And he ended up like this. I went with a slightly greener colour this time around as well. What I did was simple cut the latex skin out and rip out chunks of the foam inside, which was then coated with a thin coat of latex to seal it back up. I then took some cotton balls and latex and just ripped up strings of the stuff and very crudely sculpted around the wound and added some stringy bits.

After I painted the whole thing the trick worked really well. I'm pretty happy with the result. Looks pretty grizzly.

Once I get more heads made I'll just do them all up in one batch over the course of a couple days and I'll end up with a decent pile of messed up Zombie Heads. Should be fun.

Tuesday, March 12, 2013

More Zombie Heads

A small pile of unpainted, latex skinned, polyfoam Zombie Heads made for Moonshine of the Damned. I'm tying to get some of the FX prepped early for the series using what little materials I have lying around. In this case I ran out of polyfoam - didn't have that much to begin with, but what little I had went  decently long way. This was about 1/4 of a $40 kit, maybe a 1/3 at best - so I should be able to get quite a few more from a new kit, especially since I now know the exact amount needed to fill the heads without wasting very much of the foam.


I'm looking into some new zombie prosthetics this week as well, I normally like to master mould them so I can reuse them for the shop later, but in this case I'll just be making them and setting them aside for now until I can master mould them down the road some time.

Still looking to raise money for the series as well, we're still hovering around the 1/4 mark - got a very long way to go yet.  If you're interested in helping out, check out the page I've got set up: http://www.themonkeyrodeo.com/BZK3/

Sunday, March 10, 2013

Making a Severed Zombie Head

For the upcoming Moonshine of the Damned, I need to make several zombie heads - so the easiest, cheapest way was to sculpt one. Rather than starting from scratch I use an already made silicone mould from the first attempt at the series, this here was the final product from that mould, a foam backed Vytaflex head. It didn't look the way I wanted it to, so resculpting was necessary.
 I filled the silicone mould with melted clay and resculpted it. I was using Monster Makers clay, that stuff is awesome.
Since it'll have to be a 2-sided mould, so next a dividing wall was built up. I also sculpted in where the pour hole will be - you can kind of see it at the base of the neck here.
First layer of Ultracal 30, first it was brushed on and then anount coat dripped over that.
And then some layers of burlap.
And another thickened coat of Ultracal 30 to give it a better finish, this picture was before I smoothed it all out.
With the first half all done, I started work on the 2nd by cleaning off all the clay.
I added several little chunks of clay to create holes to assist in prying the two halves apart afterwards. I also applied a coating of vaseline to the Ultrcal to make sure the two halves didn't just fuse together.
A mould wall for the 2nd half is built, as well as the 2nd half of the pour hole - it's a little more obvious here.
First thin brushed on coating of UltraCal 30.
Drip coating.
And I missed taking a picture - not that it matters though, it just looks like a huge chunk of gypsum. After a long while of very carefully prying the two halves apart, this is what it looked like. I use wooden stir sticks hammered in around the seam to slowly pry it apart. It worked pretty well as using hard, metal tools can just break the Ultracal sometimes and ruin the whole thing.
Luckily I was actually somewhat smart about it. Because I only had so much clay and not enough to totally fill the original silicone mould, I added in a bunch of old small silicone moulds to add some bulk - this made it easier to remove it from the mould as well since it wasn't a solid chunk of clay.
After a very long cleaning process, the mould was ready for it's first casting.
The intention is to make several cheap, light, easy to paint zombie heads. The best method I could think of was a polyfoam head with a latex skin. Since I was using latex I went with the Ultracal 30 mould - which was awesome since I already have a decent amount onhand anyway.

If you're not familiar with how Ultrcal (or really any gypsum material) and latex work together, the Ultracal actually sucks the water out of the latex, enabling you to create a thin skin. The longer you leave the latex dwelling in the mould the thicker this skin will be. I my case I  need just a thin enough skin to protect the Ultracal from the polyfoam, normally you'd want enough latex to totally fill the mould to create something thicker.

I only have a little onhand so I just did a quick brush on coating to ensure it was evenly coating the deeper recesses on the front of the face, joined the halves together and sloshed around more latex, probably about 500 ml at this point. The latex was drained and I usually paint on more around the opening of the pour hole (again to prevent the expanding polyfoam from biting into the outside of the mould).

The polyfoam will normally adhere and lock into the Ultracal and it's a bugger to paint as well, hence the whole latex skin. I was using a very quick expanding and curing polyfoam (from Monster Makers) so I had to be quick about it, I made the pourhole larger than normal to make sure I could pour the foam in fast enough. It worked perfectly.

And here's the result, fresh from the mould.
I cut off the excess latex/foam from the pourhole and here's the pretty much final piece ready to be cleaned up and painted.
Normally latex can be a bugger to paint, you need to make a toxic concoction to make sure the paint adheres to the latex surface, however Monster Makers has a Latex Paint Base which works beautifully, you can even just mix it with regular acrylic paint to tint it. I've done a small amount of airbrushing with it, but need to experiment further - which I'll probably do with these since they don't have to look perfect, they are just rotting heads after all.

Also, since it has a very thin surface of latex, which keeps it really flexible and tough, and the expanding polyfoam is really low density, these heads are incredibly light and pretty squishy as well, so you can throw them at people without hurting them - if you ever feel the need to throw a severed zombie at someone.

So that's pretty much it. I can make several dozen heads from this, possibly more if I'm careful with the mould so the polyfoam doesn't ruin the moulding surface.

While only about a dozen are needed for a couple scenes in the series and this mould should last for awhile, I'm planning on making these available through the Funding Campaign for about $40, I'll only be making 10 of these for the campaign - more on that later.