Just turned the first one out and painted it up. Came out not too bad. It's just barely over 2 inches tall, made of latex rubber as the title would suggest, so if you have latex allergies I don't recommend it.
It's being added as part of the fundraiser for Moonshine of the Damned. For $10 you'll get this guy (shipping is $5 to Canada and the US), a thanks in the credits and a chance to win some props from the movie. Limited quantity of 10 being made, so don't wait too long.
The fit is actually customizable as well, but it can be done only once - it's not permanently adjustable, I just add more latex to the rim to thicken it to make it fit more snug on a smaller finger. So if you want one and you're buying it for someone specifically, like someone with smaller hands, I suggest if you want it to fit well (so it's not flopping around or falling off), you can measure the circumference of the largest finger on the hand, around the last joint (too small and your choices are limited of which finger it'll fit) and I'll do my best to fit it to that size.
To order, just send an email to:brains@themonkeyrodeo.com. Include your preferred payment method (Canada: Paypal or Email Interact. US: Paypal) and your address. They ship out as soon as they're made, which I'm doing right now.
Showing posts with label fund raiser. Show all posts
Showing posts with label fund raiser. Show all posts
Thursday, May 16, 2013
Thursday, May 02, 2013
Moonshine of the Damned, Production Journal #4
Lots of pictures this time around.
Things are progressing well on Moonshine of the Damned, we start shooting in a month, June 1st is the first shooting day - well, evening actually. There's been yet another massive round of changes, I think even from the last update. I've settled on a final incarnation of the script, one that had to incorporate certain difficult scheduling issues. All those issues have pretty much been resolved and now I've got a finished script, 37 pages down from 71.
Scheduling will start this week - that'll be fun. I've already got a rough schedule worked out, now it's just time to see what else goes wrong and if another rewrite or recasting session has to happen. It's been a troublesome project already, but I always feel like if pre-production is difficult than the shoot usually goes well. Something always has to go wrong and I'd rather it happen now when it's fixable than when it's too late and we're halfway through shooting.
Location scouting, while partially done, will start soon as well. I'm trying to simplify our locations so we're not running all over the Island. Luckily we don't need anything too crazy, we're just shooting in wooded locales and those a pretty plentiful around here.
So the biggest thing left to tackle are the special effects. While the fundraiser is still going for another couple weeks, I've managed to really narrow down the FX needs of the project without sacrificing my overall goal for them. Some single use pieces have been altered and for convenience (and safety) some will be CG - I wanted to stay away from CG as much as possible, but time and money was a concerned. A $100+ prop for a single shot use didn't seem reasonable.
The first big round of supplies cam in this morning from Sculpture Supply. Some various stuff from Smooth-On and Monster Makers - they pretty much make everything I use on a regular basis, I highly recommend their stuff, I've been using it for years now with very few problems or issues.
The Zombie Gator. I've been looking forward to this prop for so long now. It's the biggest thing I've every sculpted and attempted for something like this. It won't be ultra-realistic looking by any means, but that's not what I'm going for. I like my movies with a healthy side order of cheese, coated with melted cheese on a plate made of cheese...I think you get the point.
This here is the upside-down mould, secured together while the latex skin cures in the sun. Normally you'd use latex in an UltraCal 30 mould, however my intention was to originally do this as a urethane skinned prop - I've since made a lot of discoveries through experimenting and found latex was a much more reasonable solution. It's a little more work, but that's not an issue for me.
The latex should be pretty much cured by now, I'm writing this while it's sitting outside right now. I spent yesterday painting several layers on each mould part, assembled the mould and painted another layer of latex along the seams to make sure it's all one decently solid skin before I dump in the expanding foam. I'm really hoping I can get to this today.
A hand. Pretty simple. This was made from an alginate mould from my girlfriend Kim's hand. It'll be used as a stunt hand in the opening sequence, but I've since written a shot or two requiring some random body parts. If time and money permits, I may do couple more body parts.
Foam weapons. Same stuff as last year, I've just updated the method by which I'm finishing them. I have to make a new axe set since I sent the others off to another actor for him to do his shots. There'll be another sledgehammer made for a specific gory FX shot I'm looking forward to.
Here's a closeup of the sledgehammer head. I'm really happy with how it turned out. Last years sledgehammer was given a silver coating, I realized that was just a poor move as I wanted it to look old and used, this will just be given a quick fake rust treatment and it'll be all good to go for whacking zombies.
Finally, I thought I'd show off a couple more shots of this bad boy. I've still got a long way to go in understanding silicone masks. This one here had some really thin spots I tried to patch up as best as possible, but unfortunately this type of silicone, Eco-Flex 20, doesn't adhere to itself very well so patching and seaming was near impossible. Not that it really matters, it's just being used as a background zombie now and does make a decent prop to just have sitting around the workshop. Overall it was a good learning experience in sculpting, moulding and painting.
Up next on the FX list is to start the moulds for the few body parts I have planned and to get into sculpting the new round of zombie prosthetics I'll be making. There'll be a lot more unique, single use makeups this year, I don't want the zombies to look lazy and sloppy, that's not the point of why I'm doing this. I'm doing this to really showcase some of my FX abilities so nothing will be half-assed. The schedule has taken all this into account so I won't feel rushed to get zombie groups done in order to get things done quicker.
That's it for now, it's already been a busy morning getting things worked out and settled and now I need to take a quick break before getting back at it again.
Things are progressing well on Moonshine of the Damned, we start shooting in a month, June 1st is the first shooting day - well, evening actually. There's been yet another massive round of changes, I think even from the last update. I've settled on a final incarnation of the script, one that had to incorporate certain difficult scheduling issues. All those issues have pretty much been resolved and now I've got a finished script, 37 pages down from 71.
Scheduling will start this week - that'll be fun. I've already got a rough schedule worked out, now it's just time to see what else goes wrong and if another rewrite or recasting session has to happen. It's been a troublesome project already, but I always feel like if pre-production is difficult than the shoot usually goes well. Something always has to go wrong and I'd rather it happen now when it's fixable than when it's too late and we're halfway through shooting.
Location scouting, while partially done, will start soon as well. I'm trying to simplify our locations so we're not running all over the Island. Luckily we don't need anything too crazy, we're just shooting in wooded locales and those a pretty plentiful around here.
So the biggest thing left to tackle are the special effects. While the fundraiser is still going for another couple weeks, I've managed to really narrow down the FX needs of the project without sacrificing my overall goal for them. Some single use pieces have been altered and for convenience (and safety) some will be CG - I wanted to stay away from CG as much as possible, but time and money was a concerned. A $100+ prop for a single shot use didn't seem reasonable.
The first big round of supplies cam in this morning from Sculpture Supply. Some various stuff from Smooth-On and Monster Makers - they pretty much make everything I use on a regular basis, I highly recommend their stuff, I've been using it for years now with very few problems or issues.
The Zombie Gator. I've been looking forward to this prop for so long now. It's the biggest thing I've every sculpted and attempted for something like this. It won't be ultra-realistic looking by any means, but that's not what I'm going for. I like my movies with a healthy side order of cheese, coated with melted cheese on a plate made of cheese...I think you get the point.
This here is the upside-down mould, secured together while the latex skin cures in the sun. Normally you'd use latex in an UltraCal 30 mould, however my intention was to originally do this as a urethane skinned prop - I've since made a lot of discoveries through experimenting and found latex was a much more reasonable solution. It's a little more work, but that's not an issue for me.
The latex should be pretty much cured by now, I'm writing this while it's sitting outside right now. I spent yesterday painting several layers on each mould part, assembled the mould and painted another layer of latex along the seams to make sure it's all one decently solid skin before I dump in the expanding foam. I'm really hoping I can get to this today.
A hand. Pretty simple. This was made from an alginate mould from my girlfriend Kim's hand. It'll be used as a stunt hand in the opening sequence, but I've since written a shot or two requiring some random body parts. If time and money permits, I may do couple more body parts.
Foam weapons. Same stuff as last year, I've just updated the method by which I'm finishing them. I have to make a new axe set since I sent the others off to another actor for him to do his shots. There'll be another sledgehammer made for a specific gory FX shot I'm looking forward to.
Here's a closeup of the sledgehammer head. I'm really happy with how it turned out. Last years sledgehammer was given a silver coating, I realized that was just a poor move as I wanted it to look old and used, this will just be given a quick fake rust treatment and it'll be all good to go for whacking zombies.
Finally, I thought I'd show off a couple more shots of this bad boy. I've still got a long way to go in understanding silicone masks. This one here had some really thin spots I tried to patch up as best as possible, but unfortunately this type of silicone, Eco-Flex 20, doesn't adhere to itself very well so patching and seaming was near impossible. Not that it really matters, it's just being used as a background zombie now and does make a decent prop to just have sitting around the workshop. Overall it was a good learning experience in sculpting, moulding and painting.
Up next on the FX list is to start the moulds for the few body parts I have planned and to get into sculpting the new round of zombie prosthetics I'll be making. There'll be a lot more unique, single use makeups this year, I don't want the zombies to look lazy and sloppy, that's not the point of why I'm doing this. I'm doing this to really showcase some of my FX abilities so nothing will be half-assed. The schedule has taken all this into account so I won't feel rushed to get zombie groups done in order to get things done quicker.
That's it for now, it's already been a busy morning getting things worked out and settled and now I need to take a quick break before getting back at it again.
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Monday, April 08, 2013
Moonshine of the Damned, Production Journal #2
Finally got a finished craft of the script - at least this latest carnation of it. I had added another character to help further complicate things and it seems to have worked pretty well so far. While I won't go into details since I'm trying to keep a lot of things in the series as under wraps as possible, but I will say this new character is called the Zombie Eater. Just another level of oddness to the plot.
It runs about 71 pages, I had hoped to trim it back a bit to make it shorter and easier to shoot, but I've cut back as much as possible without gouging into the story, so this could easily be stretched to a full feature length movie if I wanted - but I'm not too concerned about it for now. 71 pages it is.
In other news, I'm working away on some minor props and designing some makeups. Still struggling with the budget, so I've been working on finding ways of cutting back and doing things a little less expensively. One of the things I'm looking at trying is making my own plaster bandages - in order to do the life casts, I think I have 4, maybe 5 to do, I'll need plaster bandages for the support shells of the alignate mould - however, that stuff is really expensive when you need the amount I do.
Normally just a single face mould isn't too bad, $20 or $30 usually does it. But I'm doing a full head and shoulder mould of up to 5 people...that's going to suck up a lot of money. So I'm hoping the medical gauze and plaster of paris technique I've been looking into will do it. I budgeted the using regular plaster bandages would have run me round $300, not looking forward to spending that much money on something that I can't reuse. The alginate I have no choice, but I'm fine with that.
As far as the other props go, I've got my Zombie Heads all set to go, just need more latex and polyfoam to crank out more. And while this wasn't written into the script, I feel I need to do this to add a little more flavour to some shots, so I'm making a few body parts. I've got a hand, that's need as a stand-in first and foremost, but I'm going to throw in a mangled up version in there somewhere as well. I'm looking at possibly doing a foot and maybe even a whole leg if the budget happens.
At lot of these props are just background stuff, not plot crucial.
Here's the Zombie Heads, at least 4 of them. I'm planning on making a whole lot more and eventually jamming them on pikes. The original one, the upper right, was painted somewhat more natural flesh colour, but the others I went with a greenish tone that I really like. There's a cartoonish quality to them I really like.
Another prop I did this week, a fake rock. Pretty simple stuff, but it was in the script and while not totally necessary to have done it in foam, I like to do things safe - a foam rock is way safer to have the actors waving around than a real one. If you're interested in how it was made, I did a post on that earlier this week: http://bureau51.blogspot.ca/2013/04/making-fake-rock.html
Clay hand. I didn't sculpt this entirely, it's from a life cast, I did need to clean it up a bit since the clay didn't settle properly in the mould leaving some gaps and ridges here and there.
And, I did up a quick concept for the Spike Zombie Head Mace for the series, I'm hoping to get this made as soon as possible, just need more supplies.
I'm hoping to get to doing some prosthetics sculpted this week, I'm doing some of the hero zombie characters and mostly likely starting with the Pale Zombie character.
It runs about 71 pages, I had hoped to trim it back a bit to make it shorter and easier to shoot, but I've cut back as much as possible without gouging into the story, so this could easily be stretched to a full feature length movie if I wanted - but I'm not too concerned about it for now. 71 pages it is.
In other news, I'm working away on some minor props and designing some makeups. Still struggling with the budget, so I've been working on finding ways of cutting back and doing things a little less expensively. One of the things I'm looking at trying is making my own plaster bandages - in order to do the life casts, I think I have 4, maybe 5 to do, I'll need plaster bandages for the support shells of the alignate mould - however, that stuff is really expensive when you need the amount I do.
Normally just a single face mould isn't too bad, $20 or $30 usually does it. But I'm doing a full head and shoulder mould of up to 5 people...that's going to suck up a lot of money. So I'm hoping the medical gauze and plaster of paris technique I've been looking into will do it. I budgeted the using regular plaster bandages would have run me round $300, not looking forward to spending that much money on something that I can't reuse. The alginate I have no choice, but I'm fine with that.
As far as the other props go, I've got my Zombie Heads all set to go, just need more latex and polyfoam to crank out more. And while this wasn't written into the script, I feel I need to do this to add a little more flavour to some shots, so I'm making a few body parts. I've got a hand, that's need as a stand-in first and foremost, but I'm going to throw in a mangled up version in there somewhere as well. I'm looking at possibly doing a foot and maybe even a whole leg if the budget happens.
At lot of these props are just background stuff, not plot crucial.
Here's the Zombie Heads, at least 4 of them. I'm planning on making a whole lot more and eventually jamming them on pikes. The original one, the upper right, was painted somewhat more natural flesh colour, but the others I went with a greenish tone that I really like. There's a cartoonish quality to them I really like.
Another prop I did this week, a fake rock. Pretty simple stuff, but it was in the script and while not totally necessary to have done it in foam, I like to do things safe - a foam rock is way safer to have the actors waving around than a real one. If you're interested in how it was made, I did a post on that earlier this week: http://bureau51.blogspot.ca/2013/04/making-fake-rock.html
Clay hand. I didn't sculpt this entirely, it's from a life cast, I did need to clean it up a bit since the clay didn't settle properly in the mould leaving some gaps and ridges here and there.
And, I did up a quick concept for the Spike Zombie Head Mace for the series, I'm hoping to get this made as soon as possible, just need more supplies.
I'm hoping to get to doing some prosthetics sculpted this week, I'm doing some of the hero zombie characters and mostly likely starting with the Pale Zombie character.
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Thursday, April 04, 2013
Brain Keychain and Zombie Head Magnet Combo
I made these a while ago and really never did much with them, I decided to give them a proper paint job, gloss them up and now I'm going to offer up some Zombie Head Magnets for sale as part of the Moonshine of the Damned Fund Raiser.
The Brain Keychain and Zombie Head Magnet combo is being sold for $15, only 10 sets are available. The Zombie Head Magnet is made of the same resin as the Brain and given a gloss coating as well, and the magnet is a pretty strong as well.
Or, you can just get yourself a Zombie Head Magnet by itself for $10 as well, there's only 20 being made. They're all hand painted and the dye for the resin is mixed by hand as well, so there's a bit of variety to the colours, but I'm trying to keep them as close as possible - you can see they're all various shades of greenish though.
As usual, payments can be made through Email Interact and add $0.50 per item if you're using Paypal. Shipping in Canada is $15 and in the US is $10 - at least it should be, I haven't shipped on yet but they're close in size to the Brains and will ship in the same sized padded envelope - so I'm hoping for the best.
You can email me brains@themonkeyrodeo.com if you'd like one.
The Brain Keychain and Zombie Head Magnet combo is being sold for $15, only 10 sets are available. The Zombie Head Magnet is made of the same resin as the Brain and given a gloss coating as well, and the magnet is a pretty strong as well.
Or, you can just get yourself a Zombie Head Magnet by itself for $10 as well, there's only 20 being made. They're all hand painted and the dye for the resin is mixed by hand as well, so there's a bit of variety to the colours, but I'm trying to keep them as close as possible - you can see they're all various shades of greenish though.
As usual, payments can be made through Email Interact and add $0.50 per item if you're using Paypal. Shipping in Canada is $15 and in the US is $10 - at least it should be, I haven't shipped on yet but they're close in size to the Brains and will ship in the same sized padded envelope - so I'm hoping for the best.
You can email me brains@themonkeyrodeo.com if you'd like one.
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Monday, April 01, 2013
One Month to go on the Moonshine of the Damned Fundraiser.
I'm hoping we can raise the minimum amount needed by end of April, so we're putting a bit of push on this whole thing and hoping for the best. I was aiming for $2000, but I'm pretty sure we can pull it off if we can raise another $1000 right now.
There's the official site:
www.themonkeyrodeo.com/BZK3
The Etsy Shop:
https://www.etsy.com/shop/TheMonkeyRodeo
Everyone who pitches in will get a thanks in the final credits and a chance to win even more unique zombie gear, some props created for movie, maybe t-shirts - we're still pinning that down. Also, this doesn't work like a typical Indiegogo or Kickstarter campaign, you place an order for any of the three items we have offered up and it'll be shipped out as soon as possible, no waiting until months after the project is over or if the project even succeeds.
And I feel I really need to point out that Moonshine of the Damned is not going to be just another zombie movie, far from it. I did a rant some time ago about how I'm pretty tired with zombie movies myself as about 90% of them don't even try to be vaguely original. They all follow the same tired plot outline, they think they can stand out by doing a "insert stereotype here" VS Zombies plot, or they find a new way to make zombies cute and likeable by making them the main character. The later isn't worn out just yet, but well on its way.
If you can't be unique, have some great writing. If you don't have great writing, at least have good effects. If you don't have good effects...why are you bothering? Now I can't say I've got a brilliantly written movie here, but it's not supposed to be - the feel of it is more like a 80s horror movie, it's meant to be fun and campy - not a gorefest necessarily - and it really does go beyond the expectations of a typical zombie movie. Far beyond I believe. And I won't say the FX will be outstanding, we've got a limited budget - but it will be fun to watch.
It's sort of more like a zombie movie with a touch of the 80s, mixed with a bit of a Buffy the Vampire Slayer approach in places with a hint of some Clive Barkeresque ideas rolling around. It won't be brilliant, it won't win an Academy award, it will be amusing and a little bizarre perhaps.
There's the official site:
www.themonkeyrodeo.com/BZK3
The Etsy Shop:
https://www.etsy.com/shop/TheMonkeyRodeo
Everyone who pitches in will get a thanks in the final credits and a chance to win even more unique zombie gear, some props created for movie, maybe t-shirts - we're still pinning that down. Also, this doesn't work like a typical Indiegogo or Kickstarter campaign, you place an order for any of the three items we have offered up and it'll be shipped out as soon as possible, no waiting until months after the project is over or if the project even succeeds.
And I feel I really need to point out that Moonshine of the Damned is not going to be just another zombie movie, far from it. I did a rant some time ago about how I'm pretty tired with zombie movies myself as about 90% of them don't even try to be vaguely original. They all follow the same tired plot outline, they think they can stand out by doing a "insert stereotype here" VS Zombies plot, or they find a new way to make zombies cute and likeable by making them the main character. The later isn't worn out just yet, but well on its way.
If you can't be unique, have some great writing. If you don't have great writing, at least have good effects. If you don't have good effects...why are you bothering? Now I can't say I've got a brilliantly written movie here, but it's not supposed to be - the feel of it is more like a 80s horror movie, it's meant to be fun and campy - not a gorefest necessarily - and it really does go beyond the expectations of a typical zombie movie. Far beyond I believe. And I won't say the FX will be outstanding, we've got a limited budget - but it will be fun to watch.
It's sort of more like a zombie movie with a touch of the 80s, mixed with a bit of a Buffy the Vampire Slayer approach in places with a hint of some Clive Barkeresque ideas rolling around. It won't be brilliant, it won't win an Academy award, it will be amusing and a little bizarre perhaps.
Wednesday, March 27, 2013
Pile o' Zombie Heads
I have a long, long way to go for pre-production on Moonshine of the Damned, but it's kind of fun so far and a great learning experience. A lot of the props will be very efficiently made - I won't say cheap, but efficient in terms of cost vs quantity vs needs. I'm find the latex skin polyfoam style props to be a really great way to crank out some very simple props.
My first major delving into this method was making the Shrunken Demon Head props while I was really happy with and I never gave it much thought as a method to do more - but that's all changed. There's going to be way more body parts than originally planned as using this method yields some decent and quick results. The moulding process is much cheaper than using silicone, the casting materials are also really affordable and go a long way - plus I'm get a lot more used to painting latex and experimenting with "adjusting" the final pieces.
I'm pretty sure I could almost do the same thing with other materials, such as silicone or urethane, but there's pretty expensive to just play around with. And to produce as many pieces as I'd like would be incredibly expensive, so latex and polyfoam it is. I don't know about the long term durability of these products, but I do have one of the Shrunken Demon Heads hanging in our front door getting assaulted by direct sunlight, so far it's just fine.
So here's what's become of the final Zombie Head props. They were once all normal and intact looking, the one in the upper right corner was the original, the other three have all had "battle damage" done to them to add a little variety and character to them.
The Original Zombie also has a different paintjob, since then I've gone with a greener look, as it lends to the campier feel I'm going for with the web series. And if you saw some of the early images of the Shotgun Wound Zombie Head, it looks much "juicier" in the beginning, that has dulled a little with age - and could be the picture - but I will get getting some material that will add a permanent gloss to the bloodier spots on the heads. It might not be realistic since the heads would be dried out by the time they're found in the course of the series, but it does look good onscreen if they're a little shiny.
Now, if you've read through all this and you came here wondering about what I meant by "customization" when I refer to selling the limited quantity for the web series, this is all what I mean. Customization does have limits, basically anything I can remove from a single solid original head, holes for wounds, shotguns blasts, axes or what have you, can all be done really simply with a little re-sculpting with latex and cotton.
These pictures should give you a good idea of what I mean by customizing, but feel free to ask any questions should you want one. The main colour scheme can be altered as well, but if it doesn't turn out as awesome as you'd hoped when you ask for a blue zombie head, that's not my problem - so be careful what you ask for.
For more info on purchasing the heads (for the web series fund raiser) you can check out the website: www.themonkeyrodeo.com/BZK3.
My first major delving into this method was making the Shrunken Demon Head props while I was really happy with and I never gave it much thought as a method to do more - but that's all changed. There's going to be way more body parts than originally planned as using this method yields some decent and quick results. The moulding process is much cheaper than using silicone, the casting materials are also really affordable and go a long way - plus I'm get a lot more used to painting latex and experimenting with "adjusting" the final pieces.
I'm pretty sure I could almost do the same thing with other materials, such as silicone or urethane, but there's pretty expensive to just play around with. And to produce as many pieces as I'd like would be incredibly expensive, so latex and polyfoam it is. I don't know about the long term durability of these products, but I do have one of the Shrunken Demon Heads hanging in our front door getting assaulted by direct sunlight, so far it's just fine.
So here's what's become of the final Zombie Head props. They were once all normal and intact looking, the one in the upper right corner was the original, the other three have all had "battle damage" done to them to add a little variety and character to them.
Broken Jaw Zombie Head.
Axe Fight Zombie Head.
Original Zombie Head.
Shotgun Wound Zombie Head.
The Original Zombie also has a different paintjob, since then I've gone with a greener look, as it lends to the campier feel I'm going for with the web series. And if you saw some of the early images of the Shotgun Wound Zombie Head, it looks much "juicier" in the beginning, that has dulled a little with age - and could be the picture - but I will get getting some material that will add a permanent gloss to the bloodier spots on the heads. It might not be realistic since the heads would be dried out by the time they're found in the course of the series, but it does look good onscreen if they're a little shiny.
Now, if you've read through all this and you came here wondering about what I meant by "customization" when I refer to selling the limited quantity for the web series, this is all what I mean. Customization does have limits, basically anything I can remove from a single solid original head, holes for wounds, shotguns blasts, axes or what have you, can all be done really simply with a little re-sculpting with latex and cotton.
These pictures should give you a good idea of what I mean by customizing, but feel free to ask any questions should you want one. The main colour scheme can be altered as well, but if it doesn't turn out as awesome as you'd hoped when you ask for a blue zombie head, that's not my problem - so be careful what you ask for.
For more info on purchasing the heads (for the web series fund raiser) you can check out the website: www.themonkeyrodeo.com/BZK3.
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Thursday, March 14, 2013
Painted Zombie Head Prop
There's only so many variations on this title I can do before I start repeating.
In any case, I finally got to painting one of the Severed Zombie Head props I'm making for Moonshine of the Damned - and the funding campaign. It was my first time using the airbrush on a prop and using the Latex Paint Base to do this sort of thing, and I'm pretty happy overall with the results.
I didn't have a huge array of paint colours to use, I think I just had 5 different ones to do this. I wanted to go with a dried out look, nothing too spectacular or anything, for my first attempt. I'll probably get more creative as I go.
And since they're latex and polyfoam, I was thinking to make some variations I could cut out certain parts and rebuild them here and there to alter the overall shape and appearance of each head. Some might have some stringy bits from the neck, some might have severe shotgun wounds taking off a huge chunk of the side of their head. Who knows?
So here's a couple pictures, here's an unpainted one next to the painted one.
Some closeups. I did a slight dried splatter look on him. A technique I'll admit to having never really tried before.
Got some major spatter on this side.
And a nice one here. I didn't want to do too much more, thought it might start looking too silly. Although, I do enjoy it when things look a little silly.
So there you have it. A fully finished and painted Severed Zombie Head prop. I will definitely be offering these up for a limited, reduced price pre-sale sort of deal for the fund raiser. As I've mentioned, probably numerous times, I'll only be doing up 10 for the fund raiser and then I'll be only be making several for the web series - but I will put them up for sale on the website around September I think, the price will be slightly more than they were for the fund raiser - so if you're thinking about, better act now or it'll be costing you more and you'll be helping out a (sort of ) good cause.
If you're not sure what fundraiser I'm referring to, click here. And if you're too impatient to go the to website and simply must have one of these bad boys right now, email me.
I didn't have a huge array of paint colours to use, I think I just had 5 different ones to do this. I wanted to go with a dried out look, nothing too spectacular or anything, for my first attempt. I'll probably get more creative as I go.
And since they're latex and polyfoam, I was thinking to make some variations I could cut out certain parts and rebuild them here and there to alter the overall shape and appearance of each head. Some might have some stringy bits from the neck, some might have severe shotgun wounds taking off a huge chunk of the side of their head. Who knows?
So here's a couple pictures, here's an unpainted one next to the painted one.
Some closeups. I did a slight dried splatter look on him. A technique I'll admit to having never really tried before.
Got some major spatter on this side.
And a nice one here. I didn't want to do too much more, thought it might start looking too silly. Although, I do enjoy it when things look a little silly.
So there you have it. A fully finished and painted Severed Zombie Head prop. I will definitely be offering these up for a limited, reduced price pre-sale sort of deal for the fund raiser. As I've mentioned, probably numerous times, I'll only be doing up 10 for the fund raiser and then I'll be only be making several for the web series - but I will put them up for sale on the website around September I think, the price will be slightly more than they were for the fund raiser - so if you're thinking about, better act now or it'll be costing you more and you'll be helping out a (sort of ) good cause.
If you're not sure what fundraiser I'm referring to, click here. And if you're too impatient to go the to website and simply must have one of these bad boys right now, email me.
Labels:
bimbo,
fund raiser,
head,
killers,
latex,
monkey,
prop,
rodeo,
severed,
undead,
web series,
zombie
Tuesday, March 12, 2013
More Zombie Heads
A small pile of unpainted, latex skinned, polyfoam Zombie Heads made for Moonshine of the Damned. I'm tying to get some of the FX prepped early for the series using what little materials I have lying around. In this case I ran out of polyfoam - didn't have that much to begin with, but what little I had went decently long way. This was about 1/4 of a $40 kit, maybe a 1/3 at best - so I should be able to get quite a few more from a new kit, especially since I now know the exact amount needed to fill the heads without wasting very much of the foam.
I'm looking into some new zombie prosthetics this week as well, I normally like to master mould them so I can reuse them for the shop later, but in this case I'll just be making them and setting them aside for now until I can master mould them down the road some time.
Still looking to raise money for the series as well, we're still hovering around the 1/4 mark - got a very long way to go yet. If you're interested in helping out, check out the page I've got set up: http://www.themonkeyrodeo.com/BZK3/
I'm looking into some new zombie prosthetics this week as well, I normally like to master mould them so I can reuse them for the shop later, but in this case I'll just be making them and setting them aside for now until I can master mould them down the road some time.
Still looking to raise money for the series as well, we're still hovering around the 1/4 mark - got a very long way to go yet. If you're interested in helping out, check out the page I've got set up: http://www.themonkeyrodeo.com/BZK3/
Labels:
bimbo,
damned,
fund raiser,
head,
killers,
latex,
monkey,
moonshine,
polyfoam,
prop,
rodeo,
severed,
undead,
web series,
zombie
Sunday, March 10, 2013
Making a Severed Zombie Head
For the upcoming Moonshine of the Damned, I need to make several zombie heads - so the easiest, cheapest way was to sculpt one. Rather than starting from scratch I use an already made silicone mould from the first attempt at the series, this here was the final product from that mould, a foam backed Vytaflex head. It didn't look the way I wanted it to, so resculpting was necessary.
I filled the silicone mould with melted clay and resculpted it. I was using Monster Makers clay, that stuff is awesome.
Since it'll have to be a 2-sided mould, so next a dividing wall was built up. I also sculpted in where the pour hole will be - you can kind of see it at the base of the neck here.
First layer of Ultracal 30, first it was brushed on and then anount coat dripped over that.
And then some layers of burlap.
And another thickened coat of Ultracal 30 to give it a better finish, this picture was before I smoothed it all out.
With the first half all done, I started work on the 2nd by cleaning off all the clay.
I added several little chunks of clay to create holes to assist in prying the two halves apart afterwards. I also applied a coating of vaseline to the Ultrcal to make sure the two halves didn't just fuse together.
A mould wall for the 2nd half is built, as well as the 2nd half of the pour hole - it's a little more obvious here.
First thin brushed on coating of UltraCal 30.
Drip coating.
And I missed taking a picture - not that it matters though, it just looks like a huge chunk of gypsum. After a long while of very carefully prying the two halves apart, this is what it looked like. I use wooden stir sticks hammered in around the seam to slowly pry it apart. It worked pretty well as using hard, metal tools can just break the Ultracal sometimes and ruin the whole thing.
Luckily I was actually somewhat smart about it. Because I only had so much clay and not enough to totally fill the original silicone mould, I added in a bunch of old small silicone moulds to add some bulk - this made it easier to remove it from the mould as well since it wasn't a solid chunk of clay.
After a very long cleaning process, the mould was ready for it's first casting.
The intention is to make several cheap, light, easy to paint zombie heads. The best method I could think of was a polyfoam head with a latex skin. Since I was using latex I went with the Ultracal 30 mould - which was awesome since I already have a decent amount onhand anyway.
If you're not familiar with how Ultrcal (or really any gypsum material) and latex work together, the Ultracal actually sucks the water out of the latex, enabling you to create a thin skin. The longer you leave the latex dwelling in the mould the thicker this skin will be. I my case I need just a thin enough skin to protect the Ultracal from the polyfoam, normally you'd want enough latex to totally fill the mould to create something thicker.
I only have a little onhand so I just did a quick brush on coating to ensure it was evenly coating the deeper recesses on the front of the face, joined the halves together and sloshed around more latex, probably about 500 ml at this point. The latex was drained and I usually paint on more around the opening of the pour hole (again to prevent the expanding polyfoam from biting into the outside of the mould).
The polyfoam will normally adhere and lock into the Ultracal and it's a bugger to paint as well, hence the whole latex skin. I was using a very quick expanding and curing polyfoam (from Monster Makers) so I had to be quick about it, I made the pourhole larger than normal to make sure I could pour the foam in fast enough. It worked perfectly.
And here's the result, fresh from the mould.
I cut off the excess latex/foam from the pourhole and here's the pretty much final piece ready to be cleaned up and painted.
Normally latex can be a bugger to paint, you need to make a toxic concoction to make sure the paint adheres to the latex surface, however Monster Makers has a Latex Paint Base which works beautifully, you can even just mix it with regular acrylic paint to tint it. I've done a small amount of airbrushing with it, but need to experiment further - which I'll probably do with these since they don't have to look perfect, they are just rotting heads after all.
Also, since it has a very thin surface of latex, which keeps it really flexible and tough, and the expanding polyfoam is really low density, these heads are incredibly light and pretty squishy as well, so you can throw them at people without hurting them - if you ever feel the need to throw a severed zombie at someone.
So that's pretty much it. I can make several dozen heads from this, possibly more if I'm careful with the mould so the polyfoam doesn't ruin the moulding surface.
While only about a dozen are needed for a couple scenes in the series and this mould should last for awhile, I'm planning on making these available through the Funding Campaign for about $40, I'll only be making 10 of these for the campaign - more on that later.
I filled the silicone mould with melted clay and resculpted it. I was using Monster Makers clay, that stuff is awesome.
First layer of Ultracal 30, first it was brushed on and then anount coat dripped over that.
And then some layers of burlap.
And another thickened coat of Ultracal 30 to give it a better finish, this picture was before I smoothed it all out.
With the first half all done, I started work on the 2nd by cleaning off all the clay.
I added several little chunks of clay to create holes to assist in prying the two halves apart afterwards. I also applied a coating of vaseline to the Ultrcal to make sure the two halves didn't just fuse together.
A mould wall for the 2nd half is built, as well as the 2nd half of the pour hole - it's a little more obvious here.
First thin brushed on coating of UltraCal 30.
Drip coating.
And I missed taking a picture - not that it matters though, it just looks like a huge chunk of gypsum. After a long while of very carefully prying the two halves apart, this is what it looked like. I use wooden stir sticks hammered in around the seam to slowly pry it apart. It worked pretty well as using hard, metal tools can just break the Ultracal sometimes and ruin the whole thing.
Luckily I was actually somewhat smart about it. Because I only had so much clay and not enough to totally fill the original silicone mould, I added in a bunch of old small silicone moulds to add some bulk - this made it easier to remove it from the mould as well since it wasn't a solid chunk of clay.
After a very long cleaning process, the mould was ready for it's first casting.
The intention is to make several cheap, light, easy to paint zombie heads. The best method I could think of was a polyfoam head with a latex skin. Since I was using latex I went with the Ultracal 30 mould - which was awesome since I already have a decent amount onhand anyway.
If you're not familiar with how Ultrcal (or really any gypsum material) and latex work together, the Ultracal actually sucks the water out of the latex, enabling you to create a thin skin. The longer you leave the latex dwelling in the mould the thicker this skin will be. I my case I need just a thin enough skin to protect the Ultracal from the polyfoam, normally you'd want enough latex to totally fill the mould to create something thicker.
I only have a little onhand so I just did a quick brush on coating to ensure it was evenly coating the deeper recesses on the front of the face, joined the halves together and sloshed around more latex, probably about 500 ml at this point. The latex was drained and I usually paint on more around the opening of the pour hole (again to prevent the expanding polyfoam from biting into the outside of the mould).
The polyfoam will normally adhere and lock into the Ultracal and it's a bugger to paint as well, hence the whole latex skin. I was using a very quick expanding and curing polyfoam (from Monster Makers) so I had to be quick about it, I made the pourhole larger than normal to make sure I could pour the foam in fast enough. It worked perfectly.
And here's the result, fresh from the mould.
I cut off the excess latex/foam from the pourhole and here's the pretty much final piece ready to be cleaned up and painted.
Normally latex can be a bugger to paint, you need to make a toxic concoction to make sure the paint adheres to the latex surface, however Monster Makers has a Latex Paint Base which works beautifully, you can even just mix it with regular acrylic paint to tint it. I've done a small amount of airbrushing with it, but need to experiment further - which I'll probably do with these since they don't have to look perfect, they are just rotting heads after all.
Also, since it has a very thin surface of latex, which keeps it really flexible and tough, and the expanding polyfoam is really low density, these heads are incredibly light and pretty squishy as well, so you can throw them at people without hurting them - if you ever feel the need to throw a severed zombie at someone.
So that's pretty much it. I can make several dozen heads from this, possibly more if I'm careful with the mould so the polyfoam doesn't ruin the moulding surface.
While only about a dozen are needed for a couple scenes in the series and this mould should last for awhile, I'm planning on making these available through the Funding Campaign for about $40, I'll only be making 10 of these for the campaign - more on that later.
Labels:
bimbo,
damned,
fund raiser,
head,
killers,
latex,
monkey,
monster makers,
moonshine,
polyfoam,
prop,
rodeo,
zombie
Wednesday, March 06, 2013
Severed Zombie Head WIP
I finally got started on some of the FX for Moonshine of the Damned, right now I'm just working on smaller stuff that I can do with the limited supplies that I already have on hand. I don't have too much, but I have enough to start working on this prop, a Severed Zombie Head.
Using a silicone mould I'd made the Uncle Jesse Corpse Head prop from the previous version of the series, I filled it with melted clay so I could start from a nearly completed sculpt instead of from scratch - just to save several hours of getting the form just right. The original head was character specific with certain wounds and marks (and a closed mouth) that would've made reproducing it for several heads a little troublesome since it would be obvious clones.
These pictures here represent about 3 or 4 hours work of sculpting - most of the was removing the lower jaw, cleaning up the obvious original wounds and fixing the nose and eye areas. Ears were added and the lower jaw re-attached after cleaning up the area inside the mouth - which will be left rough.
This is a full sized head as well. Over the weekend I'll be creating a 2 part Ultracal 30 Mould and hopefully crank out the very first copy of the head. It'll be made with a thin skin of latex, filled with expanding polyfoam. It should be nice and light and pretty durable too.
My plan is, once I get one completed and have a better idea of the work involved overall - I'll be adding these to the Funding Campaign as the 3rd phase. Not sure of the price, could be $40 with a limited number, mostly likely 10 to be made for now. If it turns out well, I will also be adding these as a regular item to the website, for sale at a somewhat higher cost - so if you're interested in a Severed Zombie Head, best to keep track of the blog to get one cheap.
Using a silicone mould I'd made the Uncle Jesse Corpse Head prop from the previous version of the series, I filled it with melted clay so I could start from a nearly completed sculpt instead of from scratch - just to save several hours of getting the form just right. The original head was character specific with certain wounds and marks (and a closed mouth) that would've made reproducing it for several heads a little troublesome since it would be obvious clones.
These pictures here represent about 3 or 4 hours work of sculpting - most of the was removing the lower jaw, cleaning up the obvious original wounds and fixing the nose and eye areas. Ears were added and the lower jaw re-attached after cleaning up the area inside the mouth - which will be left rough.
This is a full sized head as well. Over the weekend I'll be creating a 2 part Ultracal 30 Mould and hopefully crank out the very first copy of the head. It'll be made with a thin skin of latex, filled with expanding polyfoam. It should be nice and light and pretty durable too.
My plan is, once I get one completed and have a better idea of the work involved overall - I'll be adding these to the Funding Campaign as the 3rd phase. Not sure of the price, could be $40 with a limited number, mostly likely 10 to be made for now. If it turns out well, I will also be adding these as a regular item to the website, for sale at a somewhat higher cost - so if you're interested in a Severed Zombie Head, best to keep track of the blog to get one cheap.
Labels:
bimbo,
damned,
fund raiser,
head,
killers,
latex,
monkey,
moonshine,
prop,
rodeo,
severed,
undead,
web series,
zombie
Monday, March 04, 2013
2nd Phase of Fund Raiser - Limited Edition Latex Zombie Mask
Limited Edition Latex Zombie Mask - the 2nd Phase of the Moonshine of the Damned Fund Raiser.
This mask will be used as a background zombie in the series and I'm selling only 25 of them, for $25 each. I'll point out that this is NOT foam latex, prosthetic makeup, it's a simple, Halloween-type, reusuable latex mask with an elastic strap.
Same deal as the Brain Keychains, everyone who orders one will be getting a thanks in the final credits of the series and a chance to win something awesome.
Payments can be made through Email Interact, Paypal orders add $0.50 per item. Shipping is $5 Flat Rate.
Orders can be directed to: brains@themonkeyrodeo.com.
This mask will be used as a background zombie in the series and I'm selling only 25 of them, for $25 each. I'll point out that this is NOT foam latex, prosthetic makeup, it's a simple, Halloween-type, reusuable latex mask with an elastic strap.
Same deal as the Brain Keychains, everyone who orders one will be getting a thanks in the final credits of the series and a chance to win something awesome.
Payments can be made through Email Interact, Paypal orders add $0.50 per item. Shipping is $5 Flat Rate.
Orders can be directed to: brains@themonkeyrodeo.com.
Labels:
bimbo,
damned,
fund raiser,
killers,
latex,
latex mask,
monkey,
moonshine,
rodeo,
undead,
web series,
zombie
Friday, March 01, 2013
Latex Zombie Mask
I've tried this before and wasn't thrilled with the results, or I was hesitant to get into painting latex masks...or whatever the reason was. In any case, it's done now. This also reminds be why I don't (and often discourage others from doing so) use the term "mask" to refer to prosthetics, it seems to make people think I'd be gluing something like this to their face - which would utterly suck.
This week I've started work on the 2nd Phase of the Moonshine of the Damned Funding Campaign. So far the Brains have been selling pretty well, but I'm worried I might not make the goal in time, so I thought I'd add to it by selling these bad boys:
This picture was taken about 10 minutes after the paint job was done - and to be perfectly honest this was my first attempt at actually "painting" something like this, I've done a couple other pieces but they were more like shading or highlighting than actually painting. It's not too bad and I actually intend to use it as a background zombie in the series - although since it is a mask and would be pretty obvious, the actor will be wearing a hoodie to hide the out edges and makeup around the eyes to blend it in a bit better.
I'm hoping to get it online for sale next week and get things going on the 2nd Phase. There will only be 25 of these sold (I will be making at least one or to to be used in the series though, so there might be an couple extra floating around out there) and they'll be going for $25 each, which just like the Brains will include a thanks in the credits and a chance to win something more awesome once it's all over.
The downside here is that I need more supplies to start my run of these, so I'll be taking a few pre-orders, and by that I mean actually collecting money in order to afford the materials to do a run of 25. If you're interested, same rules as the Brains - email me at brains@themonkeyrodeo.com and ask about the Zombie Mask.
They will officially be going online next week, expect a 5 day turnaround at the longest on orders of these.
This week I've started work on the 2nd Phase of the Moonshine of the Damned Funding Campaign. So far the Brains have been selling pretty well, but I'm worried I might not make the goal in time, so I thought I'd add to it by selling these bad boys:
This picture was taken about 10 minutes after the paint job was done - and to be perfectly honest this was my first attempt at actually "painting" something like this, I've done a couple other pieces but they were more like shading or highlighting than actually painting. It's not too bad and I actually intend to use it as a background zombie in the series - although since it is a mask and would be pretty obvious, the actor will be wearing a hoodie to hide the out edges and makeup around the eyes to blend it in a bit better.
I'm hoping to get it online for sale next week and get things going on the 2nd Phase. There will only be 25 of these sold (I will be making at least one or to to be used in the series though, so there might be an couple extra floating around out there) and they'll be going for $25 each, which just like the Brains will include a thanks in the credits and a chance to win something more awesome once it's all over.
The downside here is that I need more supplies to start my run of these, so I'll be taking a few pre-orders, and by that I mean actually collecting money in order to afford the materials to do a run of 25. If you're interested, same rules as the Brains - email me at brains@themonkeyrodeo.com and ask about the Zombie Mask.
They will officially be going online next week, expect a 5 day turnaround at the longest on orders of these.
Labels:
bimbo,
damned,
fund raiser,
killers,
latex,
latex mask,
monkey,
moonshine,
rodeo,
undead,
zombie
Thursday, February 28, 2013
Moonshine of the Damned Update #1
I'll start labeling these with numbers, just because it makes sense since I plan on doing more.
For starters, I'm officially changing the name from Bimbo Zombie Killers! Moonshine of the Damned to simply Moonshine of the Damned. Not only to simplfy it, but as a reference to the naming scheme of Evil Dead - so it's a vague reference, but one nonetheless. It went from Evil Dead, to Evil Dead II: Dead by Dawn, and of course, Army of Darkness, so I'm doing the same thing.
And I've been giving some thought to a poster - not that I really need one, or ever do really, but it's part of the process that I enjoy. This time around instead of doing a photo of the girls or something like that, I'm actually going to paint it - not digitally, but regular old, acrylic on canvas, paint. I'll be using this design:
And this will be, sort of, yet another reference, this time to the movie House, which featured a painted, slightly stylized zombie hand ringing a doorbell. I'll be scanning the painting and digitally touching it up a bit, but that's it.
This painting will also be the prize I'll be giving away for the funding campaign. Not sure of the size yet, but I'll be picking up the canvas next week and start working on it.
Speaking of the funding campaign, I'll be launching the 2nd phase of it next week - more about that then.
Finally have the first draft of the script, it's a little rough but it's all there. Casting is pretty much sewn up for all the new parts. So far the zombie casting process is going pretty well, not fantastic, although I haven't really been pushing it too hard just yet. I've broken up the zombie parts as actual roles that are being cast, rather than just making a random call for extras and hoping for the best.
And I've been working away trying to get a more accurate gauge on the FX budgets now that I know the needs of the script. That will be going on for the next couple weeks, finding out all the little bits I wrote and now have to create somehow. Should be fun.
That's it so far, we'll see how next week goes.
For starters, I'm officially changing the name from Bimbo Zombie Killers! Moonshine of the Damned to simply Moonshine of the Damned. Not only to simplfy it, but as a reference to the naming scheme of Evil Dead - so it's a vague reference, but one nonetheless. It went from Evil Dead, to Evil Dead II: Dead by Dawn, and of course, Army of Darkness, so I'm doing the same thing.
And I've been giving some thought to a poster - not that I really need one, or ever do really, but it's part of the process that I enjoy. This time around instead of doing a photo of the girls or something like that, I'm actually going to paint it - not digitally, but regular old, acrylic on canvas, paint. I'll be using this design:
And this will be, sort of, yet another reference, this time to the movie House, which featured a painted, slightly stylized zombie hand ringing a doorbell. I'll be scanning the painting and digitally touching it up a bit, but that's it.
This painting will also be the prize I'll be giving away for the funding campaign. Not sure of the size yet, but I'll be picking up the canvas next week and start working on it.
Speaking of the funding campaign, I'll be launching the 2nd phase of it next week - more about that then.
Finally have the first draft of the script, it's a little rough but it's all there. Casting is pretty much sewn up for all the new parts. So far the zombie casting process is going pretty well, not fantastic, although I haven't really been pushing it too hard just yet. I've broken up the zombie parts as actual roles that are being cast, rather than just making a random call for extras and hoping for the best.
And I've been working away trying to get a more accurate gauge on the FX budgets now that I know the needs of the script. That will be going on for the next couple weeks, finding out all the little bits I wrote and now have to create somehow. Should be fun.
That's it so far, we'll see how next week goes.
Labels:
bimbo,
casting,
damned,
fund raiser,
killers,
monkey,
moonshine,
poster,
rodeo,
web series,
zombie
Wednesday, February 27, 2013
Brain and a Finger!
Brain and a Finger for $12.
Limited supply. I have 10 of these sets for sale on a first come, first serve basis (orders must be paid for within 2 weeks of ordering or it will be offered up to the next person who requests). The partially eaten Brain Keychains are normally $10, but this set is being sold for $12 - the Brain would normally retail at $8 and the Severed Finger at $7, you might be only getting a few dollars in a discount, but this is for a fundraiser not a direct retail sale - so that's a pretty decent deal.
The Severed Finger will be chosen at random from a batch already made. All orders can be made here, brains@themonkeyrodeo.com and mention "Brain and a Finger" as the subject - should they be all sold you, I'll let you know right away. Shipping is the same as usual, $15 in Canada, $25 in the US. Contact me for overseas rates, but be warned it won't be cheap, so best to find a couple other folks who might be interested in reduce the shipping costs.
Limited supply. I have 10 of these sets for sale on a first come, first serve basis (orders must be paid for within 2 weeks of ordering or it will be offered up to the next person who requests). The partially eaten Brain Keychains are normally $10, but this set is being sold for $12 - the Brain would normally retail at $8 and the Severed Finger at $7, you might be only getting a few dollars in a discount, but this is for a fundraiser not a direct retail sale - so that's a pretty decent deal.
The Severed Finger will be chosen at random from a batch already made. All orders can be made here, brains@themonkeyrodeo.com and mention "Brain and a Finger" as the subject - should they be all sold you, I'll let you know right away. Shipping is the same as usual, $15 in Canada, $25 in the US. Contact me for overseas rates, but be warned it won't be cheap, so best to find a couple other folks who might be interested in reduce the shipping costs.
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